Posts
2021
Algorithmically Parsing Gameboy Opcodes
Feb 3A quick post on simplifying Gameboy opcode parsing
2020
Extending Euler's method
Dec 3Still with Python code
Exploring Euler's Methods for Solving ODEs
Sep 12With Python code!!!
Writing an asynchronous MQTT Broker in Rust - Part 3
Aug 28Organizing our code the “right” way
Writing an asynchronous MQTT Broker in Rust - Part 2.5
Aug 9Writing our own Tokio Codec
A Quick Introduction to Register Allocation
Jul 26An overview of common terminology and writing your own linear scan register allocator
Writing an asynchronous MQTT Broker in Rust - Part 2
Jul 14Let’s play ping pong
Kosaraju's Algorithm for finding Strongly Connected Components
Jul 3One of the most clever and intuitive algorithms I’ve learned about
Writing an asynchronous MQTT Broker in Rust - Part 1
Jun 28An overview of the MQTT protocol and what we’ll be building
Discovering Best Practices
Jun 12How do you do things the right way when there are no tutorials or examples?
Learning How to Learn
Mar 25The MOOC that changed how I approach learning forever